package game;

import java.awt.Color;

/**
 * is just like a wall with one add. attribute: 
 * Cube should fall through in fluid-state.
 * */
public class Grid extends Wall{

	/**
	 * 
	 */
	public Grid() {
		super();
		this.color = Color.CYAN;
	}

	/**
	 * @param x
	 * @param y
	 * @param w
	 * @param h
	 */
	public Grid(double x, double y, double w, double h) {
		super(x, y, w, h);
		this.color = Color.CYAN;
	}

}
